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No New Posts Mess Hall

The mess hall, for the Angels of St. Lucent is catered by some of the finest chefs, God knows those Angels can pack it away.

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No New Posts The Table

Only Seraphims are allowed in this room without a special notice or clearance for a report, the consequences for any actions otherwise are severe. This is the meeting room where Angels discuss their next moves, it's got a computer build into the table displaying a virtual map of St. Lucent.

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No New Posts Holding Cells

St. Lucent's equivalent to a prison, is to technologically advanced that no criminal has ever been known to have escaped.

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No New Posts Armory

The armory, is probably the most legendary hall in St. Lucent, ancient and powerful weapons line the halls, labeled trunks at the back of the wall hold the specific armor for both mentors and apprentices and artifacts are suspended in glass boxes.

The most famous of these is Dwight Lucent's portrait, a likeness unlike any other when he had stopped on the street and allowed himself to be painted, his green scales shine life like in the flickering light.

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No New Posts Hour Glass Private Library

A small library, mostly with books used for training apprentices, historical documents, maps and logs, not too many actual books.

There is however a large study area for apprentices and those who just need some peace and quiet.

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No New Posts Meeting Hall

Very few actual Guild-wide meetings are held, but when they are, this is where they take place.

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No New Posts Loading Dock

The place where the slews of planes, hover cruisers and hovercycles owned by both the Guild and the Angels are kept, there is a skylight as well as a side opening, and close by there is a landing strip.

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No New Posts Central

This is usually the busiest part of the Law Enforcement Center, the walls are lined with rows of high-power computers, as well as thermometers and other measuring devices. Furres walk back and forth in a huge hurry, answering and analyzing calls, tracking criminals and chases, and working on investigations, you'd be in a hurry to if you held the balance of the city's life in your hands.

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No New Posts Rec Room

Huge and equipped with many comfortable sofas and army blankets, for night shifts, food, alcohol (not for apprentices!), books and desks as well as 3D simulation devices either for play or for light training, this is a place where Angels can relax while still on duty and waiting to be called for a mission.

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No New Posts Oratory

The oratory consists of a small, open round room, made of stone, set apart from the rest of the building by a tiny green field. In front of the little path leading up to it, there is a gray slab with an inscription written on it, though it is hard to tell exactly what because the lettering is weathering away.

Inside, the windows are almost as large as the walls, with a bench on every window and no glass, frame or screen. Candles and incense burn periodically here on a table in the center of the room, and are checked on occasionally throughout the day.

Small altars of different sizes and colors line the walls, and a large mural depicting the gates on a full moon paints the walls.

Angels are free to use the oratory however they wish, to worship whatever suits them, or simply come here for a quiet place to think, though the Seraphim does meet in here occasionally, it is the only time the doors are ever closed.

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No New Posts Infirmary

This is where sick and injured Angels can get professional medical attention, it's also where a lot of the weirder things happen, such as bio enhancement and surgeries dealing with the Sacrifice.

The doctors, surgeons and nurses are efficient (and Angels themselves).

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No New Posts Bunker #3818 Rook

This spacious room is the home of Regulus Rook, it is actually three room's connected together in a kind of mini apartment. It has a bathroom with a shower and a tub equipped, a large bedroom and a study. Many books fill this place, as well as miscellaneous papers and random artifacts. Rooks' not the most organized person in the world.

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No New Posts Bunker #V2127x Vice

Vice's room isn't exactly homey or inviting. It's what looks to be an old locker room that isn't in use anymore. The lockers have all been taken out, leaving only the empty, dark stone walls and floors. The apartment is three rooms in all, the main room, the bedroom, and the showers. A blue strip around the top of every wall lights up to illuminate the apartment with a calming blue glow. Vice added this feature herself.

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No New Posts Lab #AZ1441 Zarek

Actually on two levels Zarek's rooms are connected onto his lab. This living area has two rooms. His bedroom that has a small kitchen connected on to it only separated by a low wall that comes to his thighs and a bathroom which is equipped with a shower and a hot tub. His room is pretty standard and is furnished with what the Angels gave him and a few personal items but that is all. The only thing that really stands out is his walk in closet that holds his many clothing. The back wall is empty except for a small palm scanner that lets Zarek into his specious lab below him.

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Law Enforcement Facility of St. Lucent

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Legend

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Law Enforcement Facility of St. Lucent
This is the central Angel base in St. Lucent, armed guards protect it at all sides and require identification upon entry. The building is vast, with many stories and has a somewhat old fashioned look, though it is completely modern inside.

Criminals are also housed here in a maximum security prison.

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